Beautiful games for all the players.
With a background in Software Engineering for companies like Nokia & Google, Sarah Smith comes to game development with over a decade of mobile development experience. Building on love of games since creating Dungeons & Dragons modules on her own web-server while studying for a BSc (Comp Sci), Sarah opened Smithsoft in 2012.
In January 2016 Smithsoft went to the next level moving to The Coterie to set up a studio. The new studio’s first title Pandora’s Books was developed by Sarah from Jan to Aug 2016. Wren Brier joined the studio for this time, doing art on the game; and Jane Dyson was Producer & handled Marketing.
Awards & Recognition